Samples
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We have ported some sample applications from CocoaTouch/Objective-C to MonoTouch, you can. Most of the samples are built using the pure SDK and Unix makefiles. This is done to illustrate the process used.
- Browse the Source Code on the web this contains several samples:
- AVCaptureFrames: AVFoundation sample, capturing invidual video frmes
- AVTouchSample: Using AVFoundation to play back audio and access audio
- GLPaint: OpenGL-based paint program
- GLPaint-GameView: Using GameView.
- LowLevelGLPaint: Rolling your own
- HttpClient: Sample showing both the .NET and iOS HTTP stacks in action
- Keychain: Shows how to use the iOS Keychain
- UICatalog: shows all the native UIKit controls
- MonoCatalog-MonoDevelop: Using MonoDevelop
- MonoCatalogSample: Built using Makefiles, for the Unix power user
- MonoDevelopTouchCells: Sample TouchCells sample
- OpenGLSample:
- OpenGLESSample-GameView: basic sample, using GameView
- OpenGLESSample: Rolling your own infrastructure
- PrintSample: Shows how to print from iOS
- QuartzSample: Demostrates the various CoreGraphics APIs
- ReachabilitySample: Demostrates the network Reachability class
- StreamingAudio: Streaming audiot built using the low-level audio APIs.
- WayUpSample: Accelerometer sample
- Download as:
- Use GIT to download a copy to your machine using SVN, type the following on a Terminal window:
- git clone git@github.com:xamarin/monotouch-samples.git
Large Applications
- TweetStation: a complete twitter client.
requires MonoTouch.Dialog side-by-side
User Contributed Samples
- MapKit 101
- Creating a UITabBarController Application
- Sectioned UITableView
- Building a custom UITableViewCell
- Sample Sqlite Application
- Recreating the UrbanSpool UI Effect
- MonoConf application: shows maps, http, html rendering, various controllers.
- Roget's thesaurus
- Flip View MonoTouch
- Tag page
- What links here
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Page last modified 20:58, 3 Aug 2011 by Miguel